A quick material with an even quicker scene I set up in Blender to showcase it during a rainy day.
The wet version was a bit of an afterthought but it turned out alright.
The material was made in Substance Designer and it's fully procedural, lighting and VFX were done with Blender, rendered in Cycles.
I hope y'all enjoy it :)
A quick way to properly prototype visuals with the material.